To the DVD collectors, there are always dozens of reasons for storing some classic DVDs. Besides, for ordinary people, certain kinds of collectors’ edition DVDs would also be worth of putting into their storehouse. Either copy to hard disc or to portable devices like iPhone 4s, a backup copy will help perfect for you.
To reach the target, you need a useful DVD ripper. As a professional DVD ripper, Leawo DVD Ripper can help you rip and backup your favorite DVDs. You can put the ripped videos to your iPhone 4s since it can also convert format.
Let’s see how this tool performs:
1. Import.
Click “load DVD” button to import your DVD files.
2. Select.
Select output format in “Profile” panel; choose the video formats you need. For most mobiles, mp4 would be suitable.
3. Edit.
Click “edit” button to edit your video. Trim, crop, effect and watermark, you can also rotate it. Choose the effects accordingly to add some special feelings to your video.
Other settings are available in “edit”-“settings”, or the panel beside “profile”.
4. Convert.
After all is set, start the ripping process. Then you can get the DVD to your mobile phone.
Some Tips:
Portable devices that are supported by Leawo DVD Ripper: like iPad, iPad 2, iPhone, iPhone 3G, iPhone 3GS, iPhone 4, iPhone 4S, HTC EVO 4G, BlackBerry mobile phones, Android phones, etc.
With this you can also convert DVD to video in variety of formats like AVI, WMV, MP4, MP3, 3GP, MOV etc.
2D to 3D effect is also available: Red/Cyan, Red/Blue, Red/Green, Blue/Yellow, and Interleaved, side by side.
This blog introduces audio/video information, provide you solutions for formats problem.
Showing posts with label iPhone. Show all posts
Showing posts with label iPhone. Show all posts
Thursday, August 2, 2012
Tuesday, July 17, 2012
Why Apple Win the Mobile Video Format War
The mobile video space has begun to consolidate. In early November 2011, Adobe announced it would stop developing its Flash Player for mobile devices (read: Android). Going forward, HTML5 will be the only method to play back video on mobile phones and tablets.
This is a big win for Apple, the company to most strongly oppose Flash over the last few years. The company is indeed beginning to dictate the industry’s future. In addition to defeating Flash in the battle for video playback, Apple continues to innovate with its H.264 codec, since WebM is still nowhere to be found.
The company has also taken the lead in video streaming. Apple’s homegrown streaming protocol, HTTP Live Streaming (HLS), has always been the one and only way to stream content to iDevices. Now, due to the popularity of iOS, many tool vendors and even competing platforms are starting to support it too.
Playback and Encoding
According to Adobe, Android 4 (Ice Cream Sandwich) will be the last mobile platform to use a Flash plugin. The OS is launching without one, though. Given Flash’s terrible track record with mobile, it wouldn’t be surprising if it never arrives. Therefore, video publishers should ensure their Android video works in HTML5.
In terms of encoding, the H.264 codec is baked into the CPU of every single mobile phone today, while WebM is still confined to a software-only (and non-HTML5) implementation on some Android devices. Google is working on hardware, but the path from reference designs to phone integration, and eventually market share, is a long one.
Until WebM hardware decoding is supported by a decent slice of mobile devices, video publishers will continue to focus on H.264. Seeing this, Google continues to support H264 in Chrome, despite announcing that it would drop it almost a year ago. For all intents and purposes, H.264 is the baseline codec for HTML5 video at present.
The Apple Standard
For the foreseeable future, we’ll watch our mobile video the Apple way: HTML5 embedded, H.264 encoded and HLS streamed. Any platform seeking broad support for quality video (Windows Phone?) must implement HLS. And any publisher seeking mobile viewers must encode in H.264, embed using HTML5 and stream using HLS.
Is this a bad thing? Quite the contrary. The alternative is fragmentation: multiple plugins, multiple codecs and multiple protocols. This is an annoyance for large media corporations; it increases their development and delivery costs. However, it’s disastrous for smaller video publishers, since the companies lack the resources to build and support multi-platform video delivery. Ultimately, that is a detriment to mobile video. Like the web in general, mobile video thrives on broad availability of a wide variety of content.
A more open set of standards (WebM and DASH) should come in time. For now though, Apple is the standard.
from mashable
This is a big win for Apple, the company to most strongly oppose Flash over the last few years. The company is indeed beginning to dictate the industry’s future. In addition to defeating Flash in the battle for video playback, Apple continues to innovate with its H.264 codec, since WebM is still nowhere to be found.
The company has also taken the lead in video streaming. Apple’s homegrown streaming protocol, HTTP Live Streaming (HLS), has always been the one and only way to stream content to iDevices. Now, due to the popularity of iOS, many tool vendors and even competing platforms are starting to support it too.
Playback and Encoding
According to Adobe, Android 4 (Ice Cream Sandwich) will be the last mobile platform to use a Flash plugin. The OS is launching without one, though. Given Flash’s terrible track record with mobile, it wouldn’t be surprising if it never arrives. Therefore, video publishers should ensure their Android video works in HTML5.
In terms of encoding, the H.264 codec is baked into the CPU of every single mobile phone today, while WebM is still confined to a software-only (and non-HTML5) implementation on some Android devices. Google is working on hardware, but the path from reference designs to phone integration, and eventually market share, is a long one.
Until WebM hardware decoding is supported by a decent slice of mobile devices, video publishers will continue to focus on H.264. Seeing this, Google continues to support H264 in Chrome, despite announcing that it would drop it almost a year ago. For all intents and purposes, H.264 is the baseline codec for HTML5 video at present.
The Apple Standard
For the foreseeable future, we’ll watch our mobile video the Apple way: HTML5 embedded, H.264 encoded and HLS streamed. Any platform seeking broad support for quality video (Windows Phone?) must implement HLS. And any publisher seeking mobile viewers must encode in H.264, embed using HTML5 and stream using HLS.
Is this a bad thing? Quite the contrary. The alternative is fragmentation: multiple plugins, multiple codecs and multiple protocols. This is an annoyance for large media corporations; it increases their development and delivery costs. However, it’s disastrous for smaller video publishers, since the companies lack the resources to build and support multi-platform video delivery. Ultimately, that is a detriment to mobile video. Like the web in general, mobile video thrives on broad availability of a wide variety of content.
A more open set of standards (WebM and DASH) should come in time. For now though, Apple is the standard.
from mashable
Wednesday, July 4, 2012
Methods to Play WAV Videos on iPhone
Intro to the WAV File Format
WAV is a file format for audio files within the Windows
operating system. There are ways to make the file play within the
Macintosh and Linux operating systems, but for the most part the file is
more common within Windows. WAV stands for Waveform Audio File Format
and is actually short for WAVE. This file format is typically used for
uncompressed and raw audio. The equivalent to the WAV file format on a
Macintosh computer is the AIFF format commonly used within the program
iTunes.
What File Formats does the iPhone support?
Method #1: Play the WAV File as it is.
The
iPhone will not play WAV files natively, but when Apple released the
1.11 update, some support for this audio format was added to the
iPhone's firmware. In order to play WAV files, they must be attached to
an email that the iPhone
downloads. This is much the same way as the iPhone opens a Powerpoint
or Word document. You have to email it to yourself, or have it emailed
to you. Either way, the iPhone has to have your email set up to be
downloaded through the mail application that comes with the iPhone. You
can set up your email accounts with the mail application by opening
"Settings > Mails, Contacts, Calendars > Add Account." After
tapping on "Add Account," you simply select your email provider, enter
in your username and password, and click "Save." The iPhone will then
start downloading emails from that service provider. When it downloads
the email that contains the WAV file as an attachment that you'd like
play, it will have the attachment listed at the bottom of the email. You
need only tap it once, and it will download and play the WAV file
within the email.
Method #2: Convert the WAV File with iTunes.
Import
your WAV file into iTunes by clicking on "File > Add File to
Library." Then you find that song in the library and click on it once.
After that, click on "Advanced > Create AAC Version." This will
convert your WAV file to the AAC file format. When it is finished, you
will see two copies of your song. Delete the WAV version, and you can
add the AAC version of your song (which is an exact duplicate, nothing
will have changed but the format it is in) to your iPhone, by dragging
it to your iPhone on the left side of the screen. You will then be able
to play your WAV file by opening the music player on your iPhone
and finding the title of your WAV file. It will play the same, but it
is now an AAC file, this is an audio format the iPhone natively
supports.
From brighthub
From brighthub
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